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ACTIVEPROJECT 01

SYSTEMS ENGINEERING RECORD

DungeonOPC

A Unity-driven, music-reactive lighting engine that turns rendered scenes into real-time Open Pixel Control for spatial LED installations.

RoleCreator · interactive lighting architecture, Unity rendering, and fixture integration

ImpactBuilt a playable visual instrument that renders one authored scene into fixture-aware OPC paths, keeping creative composition independent from physical lighting outputs.

  • Unity
  • C#
  • Open Pixel Control
  • Generative Art
  • Lighting Systems
  • Real Time

andrew Project record ·

DungeonOPC: From Render to Room IMAGEDungeonOPC: From Render to Room

PROJECT README

README

DungeonOPC treats a room-sized pixel installation as a programmable visual instrument.

Unity renders patterns and choreography into fixture-specific pixel paths, while OPC networking delivers frames to physical hardware and optional audio analysis steers intensity, timing, and motifs. The current work is hardening show-state handoffs, deterministic pattern coverage, and resilient motif restoration for live operation.

SYSTEM DOSSIER

Project signals

5 ITEMS · 2 CONNECTIONS

ARTICLE

Lighting the Room Like a Software Instrument

An accessible tour of the authoring model, rendered output, and two-lane music control behind DungeonOPC.

FORGEJO / 26 WEEK ACTIVITY

DungeonOPC repository

182 commits across 36 active days, 2026-03-09 through 2026-09-06 UTC.

FORGEJO / REPOSITORY PULSE

DungeonOPC repository

Commits
230
Files
419
Code bytes
1,889,487
Branches
9
Issues
7 open / 28 closed
C#
95.6%
Python
2.3%
PowerShell
1.5%
HTML
0.6%

ARTICLE

From Render Texture to Fixture Path

A closer look at image sampling, OPC transport, shared pattern controls, and fixture-aware visual testing.

ARTICLE

Directing the Room Without Micromanaging It

A catalog, musical boundaries, and ephemeral guidance turn pattern choice into a stable creative control layer.

ARTICLE

Testing Visual Intent at the Fixture Boundary

Deterministic rendering checks whether an effect reaches the paths the installation will actually transmit.

PROJECT TIMELINE

Activity

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TECHNICAL RECORD

Documentation

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VISUAL AND AUDIO RECORD

Media

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COMPLETE PROJECT INDEX

All material

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CONNECTED PROJECT SYSTEMS

Connected systems

DungeonOPC work log

Event Count: 0

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